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AutoCAD 3D Drawing and Modeling Course

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AutoCAD 3D Drawing and Modeling Course

 

Overview

The AutoCAD®: 3D Drawing and Modeling course introduces users who are proficient with the 2D commands in the AutoCAD® software to the concepts and methods of 3D modeling. The course provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software.

Topics Covered:

• 3D viewing techniques
• Working with simple and composite solids
• Creating complex solids and surfaces
• Modifying objects in 3D space
• Editing solids
• Creating sections, camera perspectives, and animations
• Working with point clouds
• Converting 3D objects
• Setting up a rendering with materials and lights
• Creating 2D drawings from 3D models
• Working with the User Coordinate System
• Set up a drawing for 3D Prints

Prerequisites:

• A good working skill level in the AutoCAD software, i.e. a minimum of 80 hours of work experience with the AutoCAD software, is recommended.

COURSE OUTLINE

Chapter 1: 3D Foundations

  • 1.1 Why Use 3D?
  • Types of 3D Models
  • 1.2 Introduction to the 3D Modeling Workspace
  • 3D Ribbon Panels
  • 1.3 Basic 3D Viewing Tools
  • Preset 3D Views
  • Orbiting in 3D
  • Using Visual Styles
  • 1.4 3D Navigation Tools
  • ViewCube
  • SteeringWheel
  • Practice 1a 3D Navigation Tools
  • 1.5 Introduction to the User Coordinate System (UCS)
  • Dynamic UCS
  • Practice 1b Introduction to the User Coordinate System
  • Chapter Review

Chapter 2: Simple Solids

  • 2.1 Working with Solid Primitives
  • Drawing Solid Primitives
  • Editing Solid Primitives
  • 2.2 Solid Primitive Types
  • Creating Boxes and Wedges
  • Creating Pyramids
  • Creating Cylinders and Cones
  • Creating Spheres and Tori
  • Creating Wall-like Solids with Polysolid
  • Practice 2a Working with Solid Primitives - Architectural
  • Practice 2b Working with Solid Primitives - Mechanical
  • 2.3 Working with Composite Solids
  • Creating Composite Solids
  • Modifying Composite Solids
  • Practice 2c Working with Composite Solids
  • Practice 2d Mechanical Project - Machine Part
  • Practice 2e Architectural Project - Facade Puzzle
  • 2.4 Working with Mesh Models
  • Creating Mesh Primitives
  • Creating Mesh Models from Objects
  • Editing Mesh Models
  • Convert From Mesh Models
  • Practice 2f Mesh Model
  • Chapter Review

Chapter 3: Working with the User Coordinate System

  • 3.1 UCS Basics
  • UCS Icon
  • Moving the UCS Origin
  • Moving the UCS to a Face
  • Moving the UCS Using 3 Points
  • Practice 3a Using the UCS
  • 3.2 UCS X, Y, and Z Commands
  • Practice 3b X, Y, and Z Commands
  • 3.3 UCS Multi-functional Grips
  • 3.4 Saving a UCS by NamePractice 3c Working with Named UCSs
  • Chapter Review

Chapter 4: Creating Solids & Surfaces from 2D Objects

  • 4.1 Complex 3D Geometry
  • Creating Surfaces and Solids
  • 4.2 Extruded Solids and Surfaces
  • Presspull
  • Modifying Extrusions
  • Practice 4a Creating an Extruded Solid
  • Practice 4b Extruding Along a Path
  • 4.3 Swept Solids and Surfaces
  • Modifying Sweeps
  • 3D Paths
  • Practice 4c Creating a Swept Solid
  • Practice 4d Sweeping Along a Helix
  • Practice 4e Sweeping Along a 3D Polyline
  • 4.4 Revolved Solids and Surfaces
  • Modifying Revolves
  • Practice 4f Creating Revolved Solids
  • 4.5 Lofted Solids and Surfaces
  • Modifying Lofts
  • Practice 4g Creating a Lofted Solid
  • Practice 4h Basic Solid and Surface Editing
  • 4.6 NURBS Surfaces
  • Creating NURBS Surfaces
  • Edit NURBS Surfaces
  • Practice 4i Create and Edit a NURBS Surface
  • Chapter Review

Chapter 5: Modifying in 3D Space

  • 5.1 3D Gizmo Tools
  • Practice 5a 3D Gizmo Tools
  • 5.2 Aligning Objects in 3D Space
  • Align Command
  • 3D Align Command
  • Practice 5b Aligning Objects in 3D
  • 5.3 3D Modify Commands
  • 3D Move and 3D Rotate
  • 3D Scale
  • Mirroring Objects in 3D
  • Arraying Objects in 3D
  • Practice 5c Working with 3D Modify Commands
  • Practice 5d Architectural Project - Gallery
  • Chapter Review

Chapter 6: Advanced Solid Editing

  • 6.1 Editing Components of Solids
  • Editing Faces
  • Editing Edges
  • Editing Vertices
  • Modification Options
  • Practice 6a Editing Components of Solids
  • 6.2 Editing Faces of Solids
  • Extruding Faces
  • Offsetting Faces and Edges
  • Moving Faces
  • Rotating Faces
  • Tapering Faces
  • Removing Faces
  • Copying Faces
  • Practice 6b Editing Faces of Solids
  • 6.3 Fillets and Chamfers on Solids
  • Practice 6c Fillets and Chamfers on Solids
  • Practice 6d Mechanical Project: Bracket
  • Chapter Review

Chapter 7: Additional Editing Tools

  • 7.1 Creating a Shell
  • Practice 7a Creating a Shell
  • 7.2 Imprinting Edges of Solids
  • Practice 7b Imprinting Edges on a Solid
  • 7.3 Slicing a Solid along a Plane
  • Practice 7c Slicing a Solid
  • 7.4 Interference Checking
  • Practice 7d Interference Checking
  • 7.5 Converting Objects to Surfaces
  • Creating Planar Surfaces from 2D Objects
  • Converting 2D Objects to Surfaces
  • Converting Solids to Surfaces
  • 7.6 Converting Objects to Solids
  • Converting 2D Objects to Solids
  • Converting Surfaces to Solids
  • Converting Solids or Surfaces to Wireframe
  • Practice 7e Converting Objects to Surfaces and Solids
  • Practice 7f Mechanical Project - Connector
  • Chapter Review

Chapter 8: Refining the View

  • 8.1 Working with Sections
  • Working With Sections
  • Setting the Section Plane
  • Working with Live Sections
  • Generating Sections from Section Planes
  • Practice 8a Working with Sections
  • 8.2 Working with Cameras
  • Adjusting a Camera
  • Clipping Camera Views
  • Practice 8b Working with Cameras
  • 8.3 Managing Views in 3D
  • Modifying Views
  • Practice 8c Managing Views in 3D
  • 8.4 Animating with ShowMotion
  • 8.5 Creating ShowMotion Shots
  • Practice 8d Animating with ShowMotion
  • 8.6 Creating AnimationsUsing Walk and Fly
  • Animating a Walkthough
  • Animation Motion Paths
  • Practice 8e Walking and Flying Through Models
  • Chapter Review

Chapter 9: Point Clouds

  • 9.1 Point Clouds
  • Attach Point Cloud
  • Point Cloud Contextual Tab
  • Object Snap
  • Dynamic UCS
  • Practice 9a Attach a Point Cloud
  • Practice 9b Working with Sections
  • Chapter Review

Chapter 10: Visualization

  • 10.1 Creating Visual Styles
  • Visual Style Settings
  • Practice 10a Creating Visual Styles
  • 10.2 Working with Materials
  • Using the Materials Browser
  • Libraries
  • Adding Materials
  • Attaching Materials by Layer
  • Material Editor
  • Texture Editor
  • Practice 10b Working with Materials
  • 10.3 Specifying Light Sources
  • Default Lighting
  • Sunlight
  • User-Defined Lights
  • Modifying Lights
  • Practice 10c Creating a Sun Study
  • Practice 10d Placing Lights in a Model
  • 10.4 Rendering Concepts
  • Adjusting the Exposure
  • Render Presets Manager
  • Practice 10e Rendering Concepts
  • Chapter Review

Chapter 11: Working Drawings from 3D Models

  • 11.1 Creating Multiple Viewports
  • Practice 11a Creating Multiple Viewports
  • 11.2 2D Views from 3D Solids
  • Creating Hidden Line Views
  • Creating Profiles from Solids
  • Practice 11b 2D Views from 3D Solids
  • 11.3 Creating Technical Drawings with Flatshot
  • Practice 11c Creating Technical Drawings with Flatshot
  • Practice 11d Mechanical Project - Saddle
  • 11.4 3D Model Import
  • 11.5 Automatic Model Documentation
  • Adding Base Views
  • Adding Projected Views
  • Editing Drawing Views
  • Practice 11e Creating Automatic Model Documentation
  • 11.6 3D Printing
  • 3D Print Service
  • Practice 11f Send a 3D Model to Print
  • Chapter Review

 

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Attend hands-on, instructor-led AutoCAD 3D Drawing and Modeling training classes at ONLC's nationwide locations. Not near one of our locations? Attend these same live classes from your home/office PC via our Remote Classroom Instruction (RCI) technology.

For additional training options, check out our list of AutoCAD Courses and select the one that's right for you.

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